Struct shape_core::Triangle

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pub struct Triangle<T> {
    pub a: Point<T>,
    pub b: Point<T>,
    pub c: Point<T>,
}
Expand description

A triangles is a polygon with three edges and three vertices. It is one of the basic shapes in geometry.

Arguments

  • a:
  • b:
  • c:

returns: Triangle

Examples

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§a: Point<T>

The 1st vertex of the triangle.

§b: Point<T>

The 2nd vertex of the triangle.

§c: Point<T>

The 3rd vertex of the triangle.

Implementations§

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impl<T> Triangle<T>

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pub fn new<P>(a: P, b: P, c: P) -> Selfwhere P: Into<Point<T>>,

Create a new triangle from three points.

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pub fn from_mesh(vertexes: &[Point<T>], index: TriangleIndex) -> Selfwhere T: Clone,

Create a triangle from a mesh and a triangles index.

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impl<T> Triangle<T>where T: Clone + AddAssign + Real,

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pub fn is_congruent(&self) -> bool

Returns true if the triangle is equilateral.

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pub fn is_isosceles(&self) -> bool

Returns true if the triangle is equilateral.

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pub fn perimeter(&self) -> T

Returns the perimeter of the triangle.

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pub fn area(&self) -> T

Returns the area of the triangles.

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pub fn inscribed_circle(&self) -> Circle<T>

Get the inscribed circle of the triangles

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pub fn circumscribed_circle(&self) -> Circle<T>

Get the circumscribed circle of the triangles.

Trait Implementations§

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impl<T: Clone> Clone for Triangle<T>

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fn clone(&self) -> Triangle<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Triangle<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Float> EuclideanDistance<T, Triangle<T>> for Point<T>

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fn euclidean_distance(&self, rhs: &Triangle<T>) -> T

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fn euclidean_squared(&self, rhs: &Triangle<T>) -> T

It is especially suitable when only the length needs to be compared Read more
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impl<T> Projective<T> for Triangle<T>where T: Float,

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fn transform(&mut self, matrix: &[&T; 9])

Transform by a 3×3 matrix. Read more
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fn translate(&mut self, x: &T, y: &T)

Transform by length $\delta x, \delta y$. Read more
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fn translate_x(&mut self, x: &T)

Transform by length $\delta x$. Read more
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fn translate_y(&mut self, y: &T)

Transform by length $\delta y$. Read more
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fn rotate(&mut self, angle: &T)

Transform by rotate degree $\alpha$. Read more
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fn rotate_point(&mut self, point: &[&T; 2], angle: &T)

Transform by rotate with a point $\alpha$. Read more
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fn scale(&mut self, x: &T, y: &T)

Transform by scale $x, y$. Read more
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fn scale_x(&mut self, x: &T)

Transform by scale $x$. Read more
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fn scale_y(&mut self, y: &T)

Transform by scale $y$. Read more
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fn reflect(&mut self, x: &T, y: &T)

Transform by skew $x, y$.
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fn reflect_x(&mut self)

Transform by skew $x$.
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fn reflect_y(&mut self)

Transform by skew $y$.
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fn skew(&mut self, a: &T, b: &T)

Transform by angle $\alpha, \beta$. Read more
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fn skew_x(&mut self, a: &T)

Transform by angle $\alpha$. Read more
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fn skew_y(&mut self, b: &T)

Transform by angle $\beta$. Read more
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impl<T> Shape2D for Triangle<T>where T: Clone + PartialOrd + Num,

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type Value = T

The value type of the shape.
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type VertexIterator<'a> = IntoIter<Point<T>> where T: 'a

The value type of the shape.
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type LineIterator<'a> = IntoIter<Line<T>> where T: 'a

The value type of the shape.
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fn is_valid(&self) -> bool

Returns true if the shape is valid and in normal form.
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fn boundary(&self) -> Rectangle<Self::Value>

Returns the boundary of the shape.
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fn vertices<'a>(&'a self, _: usize) -> Self::VertexIterator<'a>

Returns the owned vertices of the shape. Read more
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fn edges<'a>(&'a self, _: usize) -> Self::LineIterator<'a>

Returns the owned edges of the shape.
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fn normalize(&mut self) -> bool

Returns true if the shape successfully normalized.
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impl<T> TryFrom<&Polygon<T>> for Triangle<T>where T: Clone,

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: &Polygon<T>) -> Result<Self, Self::Error>

Performs the conversion.
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impl<T, P> TryFrom<(P, P, P)> for Triangle<T>where Point<T>: From<P>, T: Num + Clone + PartialOrd,

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type Error = ()

The type returned in the event of a conversion error.
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fn try_from(value: (P, P, P)) -> Result<Self, Self::Error>

Performs the conversion.

Auto Trait Implementations§

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impl<T> RefUnwindSafe for Triangle<T>where T: RefUnwindSafe,

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impl<T> Send for Triangle<T>where T: Send,

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impl<T> Sync for Triangle<T>where T: Sync,

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impl<T> Unpin for Triangle<T>where T: Unpin,

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impl<T> UnwindSafe for Triangle<T>where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for Twhere T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for Twhere V: MultiLane<T>,

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fn vzip(self) -> V