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pub struct Triangle<T> {
    pub vertex: [Point<T>; 3],
}

Fields

vertex: [Point<T>; 3]

Implementations

Returns the area of the triangle.

Get the inscribed circle of the triangle

Get the circumscribed circle of the triangle.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Converts to this type from the input type.

Transform by a 3×3 matrix. Read more

Transform by length $\delta x, \delta y$. Read more

Transform by length $\delta x$. Read more

Transform by length $\delta y$. Read more

Transform by rotate degree $\alpha$. Read more

Transform by rotate with a point $\alpha$. Read more

Transform by scale $x, y$. Read more

Transform by scale $x$. Read more

Transform by scale $y$. Read more

Transform by skew $x, y$.

Transform by skew $x$.

Transform by skew $y$.

Transform by angle $\alpha, \beta$. Read more

Transform by angle $\alpha$. Read more

Transform by angle $\beta$. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.