pub struct ButtonProps {
pub variant: ButtonVariant,
pub size: ButtonSize,
pub disabled: bool,
pub loading: bool,
pub full_width: bool,
pub glow: Option<bool>,
pub left_icon: Option<Element>,
pub right_icon: Option<Element>,
pub class: String,
pub onclick: Option<EventHandler<MouseEvent>>,
pub children: Element,
}Expand description
Properties for the Button component.
Fields§
§variant: ButtonVariant§size: ButtonSize§disabled: bool§loading: bool§full_width: bool§glow: Option<bool>§left_icon: Option<Element>§right_icon: Option<Element>§class: String§onclick: Option<EventHandler<MouseEvent>>§children: ElementImplementations§
Source§impl ButtonProps
impl ButtonProps
Sourcepub fn builder() -> ButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
pub fn builder() -> ButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
Create a builder for building ButtonProps.
On the builder, call .variant(...)(optional), .size(...)(optional), .disabled(...)(optional), .loading(...)(optional), .full_width(...)(optional), .glow(...)(optional), .left_icon(...)(optional), .right_icon(...)(optional), .class(...)(optional), .onclick(...)(optional), .children(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of ButtonProps.
Trait Implementations§
Source§impl Clone for ButtonProps
impl Clone for ButtonProps
Source§impl PartialEq for ButtonProps
impl PartialEq for ButtonProps
Source§impl Properties for ButtonPropswhere
Self: Clone,
impl Properties for ButtonPropswhere
Self: Clone,
Source§type Builder = ButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
type Builder = ButtonPropsBuilder<((), (), (), (), (), (), (), (), (), (), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
Auto Trait Implementations§
impl !Freeze for ButtonProps
impl !RefUnwindSafe for ButtonProps
impl !Send for ButtonProps
impl !Sync for ButtonProps
impl !UnwindSafe for ButtonProps
impl Unpin for ButtonProps
impl UnsafeUnpin for ButtonProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> DependencyElement for T
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
impl<T> Read<Exclusive, BecauseExclusive> for Twhere
T: ?Sized,
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.