Enum shaderc::SourceLanguage
source · #[repr(C)]pub enum SourceLanguage {
GLSL = 0,
HLSL = 1,
}
Expand description
Source language.
Variants§
Trait Implementations§
source§impl Clone for SourceLanguage
impl Clone for SourceLanguage
source§fn clone(&self) -> SourceLanguage
fn clone(&self) -> SourceLanguage
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for SourceLanguage
impl Debug for SourceLanguage
source§impl PartialEq for SourceLanguage
impl PartialEq for SourceLanguage
source§fn eq(&self, other: &SourceLanguage) -> bool
fn eq(&self, other: &SourceLanguage) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for SourceLanguage
impl Eq for SourceLanguage
impl StructuralEq for SourceLanguage
impl StructuralPartialEq for SourceLanguage
Auto Trait Implementations§
impl RefUnwindSafe for SourceLanguage
impl Send for SourceLanguage
impl Sync for SourceLanguage
impl Unpin for SourceLanguage
impl UnwindSafe for SourceLanguage
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more