[−][src]Struct shader_types::DynamicOffsetMember
Pads a structure for use with dynamic offsets in graphics apis.
All dynamic offsets need to be aligned to 256 bytes. This automatically aligns your types to 256s.
Given a shader of:
uniform Uniforms {
mat4 mvp;
mat4 mv;
};
An array of rust structs can be made and used:
use shader_types::{Mat4, DynamicOffsetMember}; // Implementations don't matter fn generate_mvp(_: usize) -> [f32; 16] { // ... } fn generate_mv(_: usize) -> [f32; 16] { // ... } fn set_uniform_buffer(_: &[DynamicOffsetMember<Uniforms>]) { // ... } fn bind_uniform_with_offset(_: usize) { // ... } fn render_object(_: usize) { // ... } #[repr(C)] struct Uniforms { mvp: Mat4, mv: Mat4, } // Generate buffer let mut vec: Vec<DynamicOffsetMember<Uniforms>> = Vec::new(); for obj_idx in 0..10 { vec.push(DynamicOffsetMember(Uniforms { mvp: Mat4::from(generate_mvp(obj_idx)), mv: Mat4::from(generate_mv(obj_idx)), })) } // Use Buffer set_uniform_buffer(&vec); for obj_idx in 0..10 { let offset = obj_idx * size_of::<DynamicOffsetMember<Uniforms>>(); // Offset must be aligned by 256 assert_eq!(offset % 256, 0); bind_uniform_with_offset(offset); render_object(obj_idx); }
Trait Implementations
impl<T: Clone> Clone for DynamicOffsetMember<T>
[src]
fn clone(&self) -> DynamicOffsetMember<T>
[src]
fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl<T: Copy> Copy for DynamicOffsetMember<T>
[src]
impl<T: Debug> Debug for DynamicOffsetMember<T>
[src]
impl<T: Default> Default for DynamicOffsetMember<T>
[src]
fn default() -> DynamicOffsetMember<T>
[src]
impl<T: Eq> Eq for DynamicOffsetMember<T>
[src]
impl<T: Hash> Hash for DynamicOffsetMember<T>
[src]
fn hash<__H: Hasher>(&self, state: &mut __H)
[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
H: Hasher,
impl<T: Ord> Ord for DynamicOffsetMember<T>
[src]
fn cmp(&self, other: &DynamicOffsetMember<T>) -> Ordering
[src]
#[must_use]fn max(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn min(self, other: Self) -> Self
1.21.0[src]
#[must_use]fn clamp(self, min: Self, max: Self) -> Self
[src]
impl<T: PartialEq> PartialEq<DynamicOffsetMember<T>> for DynamicOffsetMember<T>
[src]
fn eq(&self, other: &DynamicOffsetMember<T>) -> bool
[src]
fn ne(&self, other: &DynamicOffsetMember<T>) -> bool
[src]
impl<T: PartialOrd> PartialOrd<DynamicOffsetMember<T>> for DynamicOffsetMember<T>
[src]
fn partial_cmp(&self, other: &DynamicOffsetMember<T>) -> Option<Ordering>
[src]
fn lt(&self, other: &DynamicOffsetMember<T>) -> bool
[src]
fn le(&self, other: &DynamicOffsetMember<T>) -> bool
[src]
fn gt(&self, other: &DynamicOffsetMember<T>) -> bool
[src]
fn ge(&self, other: &DynamicOffsetMember<T>) -> bool
[src]
impl<T: Pod> Pod for DynamicOffsetMember<T>
[src]
impl<T> StructuralEq for DynamicOffsetMember<T>
[src]
impl<T> StructuralPartialEq for DynamicOffsetMember<T>
[src]
impl<T: Zeroable> Zeroable for DynamicOffsetMember<T>
[src]
Auto Trait Implementations
impl<T> RefUnwindSafe for DynamicOffsetMember<T> where
T: RefUnwindSafe,
T: RefUnwindSafe,
impl<T> Send for DynamicOffsetMember<T> where
T: Send,
T: Send,
impl<T> Sync for DynamicOffsetMember<T> where
T: Sync,
T: Sync,
impl<T> Unpin for DynamicOffsetMember<T> where
T: Unpin,
T: Unpin,
impl<T> UnwindSafe for DynamicOffsetMember<T> where
T: UnwindSafe,
T: UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
[src]
fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,