[][src]Struct shader_types::DMat4x2

#[repr(C, align(32))]pub struct DMat4x2 {
    pub inner: [DVec4; 2],
}

Matrix of f64s with 4 columns and 2 rows. Alignment 32, size 64.

Fields

inner: [DVec4; 2]

Implementations

impl DMat4x2[src]

pub fn new(inner: [DVec4; 2]) -> Self[src]

Trait Implementations

impl Clone for DMat4x2[src]

impl Copy for DMat4x2[src]

impl Debug for DMat4x2[src]

impl Default for DMat4x2[src]

impl From<[[f64; 4]; 2]> for DMat4x2[src]

impl From<[DVec4; 2]> for DMat4x2[src]

impl From<[f64; 8]> for DMat4x2[src]

impl From<DMat4x2> for [DVec4; 2][src]

impl From<DMat4x2> for [f64; 8][src]

impl From<DMat4x2> for [[f64; 4]; 2][src]

impl PartialEq<DMat4x2> for DMat4x2[src]

impl PartialOrd<DMat4x2> for DMat4x2[src]

impl StructuralPartialEq for DMat4x2[src]

Auto Trait Implementations

impl RefUnwindSafe for DMat4x2

impl Send for DMat4x2

impl Sync for DMat4x2

impl Unpin for DMat4x2

impl UnwindSafe for DMat4x2

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.