pub struct ShaderFilePosition {
pub file_path: PathBuf,
pub position: ShaderPosition,
}Expand description
Wrapper for ShaderPosition with a PathBuf specified for context.
Fields§
§file_path: PathBuf§position: ShaderPositionImplementations§
Source§impl ShaderFilePosition
impl ShaderFilePosition
Sourcepub fn from(file_path: PathBuf, position: ShaderPosition) -> Self
pub fn from(file_path: PathBuf, position: ShaderPosition) -> Self
Create a ShaderFilePosition from a ShaderPosition and a PathBuf
Sourcepub fn new(file_path: PathBuf, line: u32, pos: u32) -> Self
pub fn new(file_path: PathBuf, line: u32, pos: u32) -> Self
Create a ShaderFilePosition from line and pos
pub fn pos(&self) -> u32
pub fn line(&self) -> u32
Trait Implementations§
Source§impl Clone for ShaderFilePosition
impl Clone for ShaderFilePosition
Source§fn clone(&self) -> ShaderFilePosition
fn clone(&self) -> ShaderFilePosition
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderFilePosition
impl Debug for ShaderFilePosition
Source§impl Default for ShaderFilePosition
impl Default for ShaderFilePosition
Source§fn default() -> ShaderFilePosition
fn default() -> ShaderFilePosition
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for ShaderFilePosition
impl<'de> Deserialize<'de> for ShaderFilePosition
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Ord for ShaderFilePosition
impl Ord for ShaderFilePosition
Source§impl PartialEq for ShaderFilePosition
impl PartialEq for ShaderFilePosition
Source§impl PartialOrd for ShaderFilePosition
impl PartialOrd for ShaderFilePosition
Source§impl Serialize for ShaderFilePosition
impl Serialize for ShaderFilePosition
impl Eq for ShaderFilePosition
Auto Trait Implementations§
impl Freeze for ShaderFilePosition
impl RefUnwindSafe for ShaderFilePosition
impl Send for ShaderFilePosition
impl Sync for ShaderFilePosition
impl Unpin for ShaderFilePosition
impl UnwindSafe for ShaderFilePosition
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Comparable<K> for Q
impl<Q, K> Comparable<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.