pub struct ChannelGateway { /* private fields */ }Expand description
渠道网关
Implementations§
Source§impl ChannelGateway
impl ChannelGateway
Sourcepub async fn register_channel(
&self,
channel: Box<dyn Channel>,
) -> Layer4Result<()>
pub async fn register_channel( &self, channel: Box<dyn Channel>, ) -> Layer4Result<()>
注册渠道
Sourcepub async fn unregister_channel(&self, channel_id: &str) -> Layer4Result<bool>
pub async fn unregister_channel(&self, channel_id: &str) -> Layer4Result<bool>
注销渠道
Sourcepub fn list_channels(&self) -> Vec<(String, ChannelType)>
pub fn list_channels(&self) -> Vec<(String, ChannelType)>
列出所有渠道
Sourcepub async fn broadcast(&self, message: &OutboundMessage) -> Layer4Result<()>
pub async fn broadcast(&self, message: &OutboundMessage) -> Layer4Result<()>
广播消息到所有渠道
Sourcepub async fn send_to(
&self,
target: &MessageTarget,
message: &OutboundMessage,
) -> Layer4Result<()>
pub async fn send_to( &self, target: &MessageTarget, message: &OutboundMessage, ) -> Layer4Result<()>
发送消息到指定目标
Sourcepub async fn receive(&self) -> Layer4Result<Option<InboundMessage>>
pub async fn receive(&self) -> Layer4Result<Option<InboundMessage>>
接收消息(轮询所有渠道)
Sourcepub async fn receive_all(&self) -> Layer4Result<Vec<InboundMessage>>
pub async fn receive_all(&self) -> Layer4Result<Vec<InboundMessage>>
接收所有待处理消息
Sourcepub fn channel_count(&self) -> usize
pub fn channel_count(&self) -> usize
渠道数量
Sourcepub async fn close_all(&self) -> Layer4Result<()>
pub async fn close_all(&self) -> Layer4Result<()>
关闭所有渠道
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for ChannelGateway
impl !RefUnwindSafe for ChannelGateway
impl !UnwindSafe for ChannelGateway
impl Send for ChannelGateway
impl Sync for ChannelGateway
impl Unpin for ChannelGateway
impl UnsafeUnpin for ChannelGateway
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