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MemorySystem

Trait MemorySystem 

Source
pub trait MemorySystem: Send + Sync {
    // Required methods
    fn store<'life0, 'async_trait>(
        &'life0 self,
        tier: MemoryTier,
        content: String,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<String>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn get<'life0, 'life1, 'async_trait>(
        &'life0 self,
        tier: MemoryTier,
        id: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<Option<MemoryEntry>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn query_all<'life0, 'life1, 'async_trait>(
        &'life0 self,
        query: &'life1 MemoryQuery,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<Vec<MemoryEntry>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn query<'life0, 'life1, 'async_trait>(
        &'life0 self,
        tier: MemoryTier,
        query: &'life1 MemoryQuery,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<Vec<MemoryEntry>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn delete<'life0, 'life1, 'async_trait>(
        &'life0 self,
        tier: MemoryTier,
        id: &'life1 str,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<bool>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait,
             'life1: 'async_trait;
    fn clear<'life0, 'async_trait>(
        &'life0 self,
        tier: MemoryTier,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<usize>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn stats<'life0, 'async_trait>(
        &'life0 self,
    ) -> Pin<Box<dyn Future<Output = Layer3Result<HashMap<MemoryTier, usize>>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

记忆系统 trait

统一管理所有记忆层级的接口。

Required Methods§

Source

fn store<'life0, 'async_trait>( &'life0 self, tier: MemoryTier, content: String, ) -> Pin<Box<dyn Future<Output = Layer3Result<String>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

存储记忆到指定层级

Source

fn get<'life0, 'life1, 'async_trait>( &'life0 self, tier: MemoryTier, id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Layer3Result<Option<MemoryEntry>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

从指定层级获取记忆

Source

fn query_all<'life0, 'life1, 'async_trait>( &'life0 self, query: &'life1 MemoryQuery, ) -> Pin<Box<dyn Future<Output = Layer3Result<Vec<MemoryEntry>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

跨层级查询记忆

默认从 Working -> Session -> Project -> LongTerm 依次查询

Source

fn query<'life0, 'life1, 'async_trait>( &'life0 self, tier: MemoryTier, query: &'life1 MemoryQuery, ) -> Pin<Box<dyn Future<Output = Layer3Result<Vec<MemoryEntry>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

在指定层级查询

Source

fn delete<'life0, 'life1, 'async_trait>( &'life0 self, tier: MemoryTier, id: &'life1 str, ) -> Pin<Box<dyn Future<Output = Layer3Result<bool>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

删除指定层级记忆

Source

fn clear<'life0, 'async_trait>( &'life0 self, tier: MemoryTier, ) -> Pin<Box<dyn Future<Output = Layer3Result<usize>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

清空指定层级

Source

fn stats<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = Layer3Result<HashMap<MemoryTier, usize>>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

获取层级统计

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§

Source§

impl MemorySystem for UnifiedMemorySystem

MemorySystem trait 实现