pub trait CoordinateSystem {
type Convention;
}Expand description
Defines how a coordinate system behaves.
For example, two coordinate systems that implement CoordinateSystem<Convention = NedLike>
both behave NedLike, and get appropriately-named accessors on types like Coordinate
and Vector (ie, north, east, and down).
While you can implement this trait directly, prefer using system!.
Required Associated Types§
Sourcetype Convention
type Convention
What standard coordinate system convention this coordinate system conforms to.