CoordinateSystem

Trait CoordinateSystem 

Source
pub trait CoordinateSystem {
    type Convention;
}
Expand description

Defines how a coordinate system behaves.

For example, two coordinate systems that implement CoordinateSystem<Convention = NedLike> both behave NedLike, and get appropriately-named accessors on types like Coordinate and Vector (ie, north, east, and down).

While you can implement this trait directly, prefer using system!.

Required Associated Types§

Source

type Convention

What standard coordinate system convention this coordinate system conforms to.

Implementors§