Enum Prop

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pub enum Prop {
Show 69 variants B(Move), KO, MN(i64), W(Move), AB(HashSet<Point>), AE(HashSet<Point>), AW(HashSet<Point>), PL(Color), C(Text), DM(Double), GB(Double), GW(Double), HO(Double), N(SimpleText), UC(Double), V(f64), BM(Double), DO, IT, TE(Double), AR(HashSet<(Point, Point)>), CR(HashSet<Point>), DD(HashSet<Point>), LB(HashSet<(Point, SimpleText)>), LN(HashSet<(Point, Point)>), MA(HashSet<Point>), SL(HashSet<Point>), SQ(HashSet<Point>), TR(HashSet<Point>), AP((SimpleText, SimpleText)), CA(SimpleText), FF(i64), GM(i64), ST(i64), SZ((u8, u8)), AN(SimpleText), BR(SimpleText), BT(SimpleText), CP(SimpleText), DT(SimpleText), EV(SimpleText), GN(SimpleText), GC(Text), ON(SimpleText), OT(SimpleText), PB(SimpleText), PC(SimpleText), PW(SimpleText), RE(SimpleText), RO(SimpleText), RU(SimpleText), SO(SimpleText), TM(f64), US(SimpleText), WR(SimpleText), WT(SimpleText), BL(f64), OB(i64), OW(i64), WL(f64), FG(Option<(i64, SimpleText)>), PM(i64), VW(HashSet<Point>), Unknown(String, Vec<String>), Invalid(String, Vec<String>), HA(i64), KM(f64), TB(HashSet<Point>), TW(HashSet<Point>),
}
Expand description

An SGF Property with identifier and value.

All general properties from the SGF specification and all game specific properties will return the approprite enum instance with parsed data. Unrecognized properties will return Prop::Unknown. Recognized general or game specific properties with invalid values will return Prop::Invalid.

See property value types for a list of types recognized by SGF. For parsing purposes the following mappings are used:

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impl Clone for Prop

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fn clone(&self) -> Prop

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Prop

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for Prop

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Prop

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fn eq(&self, other: &Prop) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl SgfProp for Prop

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type Point = Point

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type Stone = Point

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type Move = Move

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fn new(identifier: String, values: Vec<String>) -> Self

Returns a new property parsed from the provided identifier and values Read more
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fn identifier(&self) -> String

Returns a the identifier associated with the SgfProp. Read more
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fn property_type(&self) -> Option<PropertyType>

Returns the PropertyType associated with the property. Read more
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fn validate_properties( properties: &[Self], is_root: bool, ) -> Result<(), InvalidNodeError>

Validates a set of properties. Read more
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impl Eq for Prop

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impl StructuralPartialEq for Prop

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impl Freeze for Prop

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impl RefUnwindSafe for Prop

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impl Send for Prop

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impl Sync for Prop

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impl Unpin for Prop

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impl UnwindSafe for Prop

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.