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ConsoleState

Struct ConsoleState 

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pub struct ConsoleState { /* private fields */ }
Expand description

The current state of the console, passed to the logger backend. This should not be copied or cloned. References are only valid for the current logging call.

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impl ConsoleState

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pub fn indent(&self) -> usize

Returns the indentation level that should be applied to logging.

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pub fn groups(&self) -> &Vec<String>

Returns the current list of groups.

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pub fn count_map(&self) -> &HashMap<JsString, u32, FxBuildHasher>

Returns the count map.

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pub fn timer_map(&self) -> &HashMap<JsString, u128, FxBuildHasher>

Returns the timer map.

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impl Debug for ConsoleState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ConsoleState

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fn default() -> ConsoleState

Returns the “default value” for a type. Read more
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impl Drop for ConsoleState

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fn drop(&mut self)

Executes the destructor for this type. Read more
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impl Finalize for ConsoleState

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fn finalize(&self)

Cleanup logic for a type.
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impl Trace for ConsoleState

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unsafe fn trace(&self, tracer: &mut Tracer)

Marks all contained Gcs. Read more
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unsafe fn trace_non_roots(&self)

Trace handles located in GC heap, and mark them as non root. Read more
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fn run_finalizer(&self)

Runs Finalize::finalize on this object and all contained subobjects.

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