pub enum ShopType {
Weapon = 3,
Magic = 4,
}
Expand description
A type of shop. This is a subset of ItemPlace
Variants§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for ShopType
impl<'de> Deserialize<'de> for ShopType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl IntoEnumIterator for ShopType
impl IntoEnumIterator for ShopType
type Iterator = ShopTypeIter
fn iter() -> ShopTypeIter ⓘ
impl Copy for ShopType
impl Eq for ShopType
impl StructuralPartialEq for ShopType
Auto Trait Implementations§
impl Freeze for ShopType
impl RefUnwindSafe for ShopType
impl Send for ShopType
impl Sync for ShopType
impl Unpin for ShopType
impl UnwindSafe for ShopType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.