pub enum DiceType {
ReRoll,
Silver,
Stone,
Wood,
Souls,
Arcane,
Hourglass,
}
Expand description
The type of dice you want to play with.
Variants§
ReRoll
This means you want to discard whatever dice was previously at this position. This is also the type you want to fill the array with, if you start a game
Silver
Stone
Wood
Souls
Arcane
Hourglass
Trait Implementations§
Source§impl<'de> Deserialize<'de> for DiceType
impl<'de> Deserialize<'de> for DiceType
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromPrimitive for DiceType
impl FromPrimitive for DiceType
Source§fn from_i64(n: i64) -> Option<Self>
fn from_i64(n: i64) -> Option<Self>
Converts an
i64
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_u64(n: u64) -> Option<Self>
fn from_u64(n: u64) -> Option<Self>
Converts an
u64
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_isize(n: isize) -> Option<Self>
fn from_isize(n: isize) -> Option<Self>
Converts an
isize
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_i8(n: i8) -> Option<Self>
fn from_i8(n: i8) -> Option<Self>
Converts an
i8
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_i16(n: i16) -> Option<Self>
fn from_i16(n: i16) -> Option<Self>
Converts an
i16
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_i32(n: i32) -> Option<Self>
fn from_i32(n: i32) -> Option<Self>
Converts an
i32
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_i128(n: i128) -> Option<Self>
fn from_i128(n: i128) -> Option<Self>
Converts an
i128
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned. Read moreSource§fn from_usize(n: usize) -> Option<Self>
fn from_usize(n: usize) -> Option<Self>
Converts a
usize
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_u8(n: u8) -> Option<Self>
fn from_u8(n: u8) -> Option<Self>
Converts an
u8
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_u16(n: u16) -> Option<Self>
fn from_u16(n: u16) -> Option<Self>
Converts an
u16
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_u32(n: u32) -> Option<Self>
fn from_u32(n: u32) -> Option<Self>
Converts an
u32
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned.Source§fn from_u128(n: u128) -> Option<Self>
fn from_u128(n: u128) -> Option<Self>
Converts an
u128
to return an optional value of this type. If the
value cannot be represented by this type, then None
is returned. Read moreimpl Copy for DiceType
impl Eq for DiceType
impl StructuralPartialEq for DiceType
Auto Trait Implementations§
impl Freeze for DiceType
impl RefUnwindSafe for DiceType
impl Send for DiceType
impl Sync for DiceType
impl Unpin for DiceType
impl UnwindSafe for DiceType
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.