pub struct FightSimulationResult {
pub win_ratio: f64,
pub won_fights: u32,
}Fields§
§win_ratio: f64The amount percentage of fights, that were won (0.0-1.0)
won_fights: u32The amount of fights, that were won, out of the total amount of iterations
Trait Implementations§
Source§impl Clone for FightSimulationResult
impl Clone for FightSimulationResult
Source§fn clone(&self) -> FightSimulationResult
fn clone(&self) -> FightSimulationResult
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for FightSimulationResult
impl Debug for FightSimulationResult
Source§impl Default for FightSimulationResult
impl Default for FightSimulationResult
Source§fn default() -> FightSimulationResult
fn default() -> FightSimulationResult
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for FightSimulationResult
impl RefUnwindSafe for FightSimulationResult
impl Send for FightSimulationResult
impl Sync for FightSimulationResult
impl Unpin for FightSimulationResult
impl UnsafeUnpin for FightSimulationResult
impl UnwindSafe for FightSimulationResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more