Struct Guild

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pub struct Guild {
Show 21 fields pub id: u32, pub name: String, pub description: String, pub emblem: Emblem, pub honor: u32, pub rank: u32, pub joined: DateTime<Local>, pub own_treasure_skill: u16, pub own_treasure_upgrade: NormalCost, pub own_instructor_skill: u16, pub own_instructor_upgrade: NormalCost, pub finished_raids: u16, pub defending: Option<PlanedBattle>, pub attacking: Option<PlanedBattle>, pub pet_id: u32, pub pet_max_lvl: u16, pub hydra: GuildHydra, pub portal: GuildPortal, pub members: Vec<GuildMemberData>, pub chat: Vec<ChatMessage>, pub whispers: Vec<ChatMessage>, /* private fields */
}
Expand description

Information about the characters current guild

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§id: u32

The internal server id of this guild

§name: String

The name of the guild

§description: String

The description text of the guild

§emblem: Emblem

This is guilds emblem. Currently this is unparsed, so you only have access to the raw string

§honor: u32

The honor this guild has earned

§rank: u32

The rank in the Hall of Fame this guild has

§joined: DateTime<Local>

The date at which the character joined this guild

§own_treasure_skill: u16

The skill you yourself contribute to the guild

§own_treasure_upgrade: NormalCost

The price to pay to upgrade your treasure by one rank

§own_instructor_skill: u16

The skill you yourself contribute to the guild

§own_instructor_upgrade: NormalCost

The price to pay to upgrade tyour instructor by one rank

§finished_raids: u16

How many raids this guild has completed already

§defending: Option<PlanedBattle>

If the guild is defending against another guild, this will contain information about the upcoming battle

§attacking: Option<PlanedBattle>

If the guild is attacking another guild, this will contain information about the upcoming battle

§pet_id: u32

The id of the pet, that is currently selected as the guild pet

§pet_max_lvl: u16

The maximum level, that the pet can be at

§hydra: GuildHydra

All information about the hydra the guild pet can fight

§portal: GuildPortal

The thing each player can enter and fight once a day

§members: Vec<GuildMemberData>

Information about the members of the guild. This includes the player

§chat: Vec<ChatMessage>

The chat messages, that get send in the guild chat

§whispers: Vec<ChatMessage>

The whisper messages, that a player can receive

Trait Implementations§

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impl Clone for Guild

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fn clone(&self) -> Guild

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Guild

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Guild

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fn default() -> Guild

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Guild

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for Guild

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl Freeze for Guild

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impl RefUnwindSafe for Guild

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impl Send for Guild

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impl Sync for Guild

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impl Unpin for Guild

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impl UnwindSafe for Guild

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSendSync for T