pub struct Dungeons { /* private fields */ }
Implementations§
source§impl Dungeons
impl Dungeons
pub fn get_light(&self, typ: LightDungeon) -> DungeonProgress
pub fn get_shadow(&self, typ: ShadowDungeons) -> DungeonProgress
Trait Implementations§
source§impl<'de> Deserialize<'de> for Dungeons
impl<'de> Deserialize<'de> for Dungeons
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl RefUnwindSafe for Dungeons
impl Send for Dungeons
impl Sync for Dungeons
impl Unpin for Dungeons
impl UnwindSafe for Dungeons
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more