pub enum ShopType {
Weapon = 3,
Magic = 4,
}
Variants§
Trait Implementations§
source§impl<'de> Deserialize<'de> for ShopType
impl<'de> Deserialize<'de> for ShopType
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for ShopType
impl PartialEq for ShopType
impl Copy for ShopType
impl Eq for ShopType
impl StructuralEq for ShopType
impl StructuralPartialEq for ShopType
Auto Trait Implementations§
impl RefUnwindSafe for ShopType
impl Send for ShopType
impl Sync for ShopType
impl Unpin for ShopType
impl UnwindSafe for ShopType
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.