pub struct ServerInfoPlayer {
pub last_seen: i64,
pub name: String,
pub uuid: String,
}Expand description
A player that was seen on a server
Fields§
§last_seen: i64The last time the player was seen on the server (unix timestamp)
name: StringThe name of the player
uuid: StringThe uuid of the player
Trait Implementations§
Source§impl Debug for ServerInfoPlayer
impl Debug for ServerInfoPlayer
Source§impl<'de> Deserialize<'de> for ServerInfoPlayer
impl<'de> Deserialize<'de> for ServerInfoPlayer
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ServerInfoPlayer
impl RefUnwindSafe for ServerInfoPlayer
impl Send for ServerInfoPlayer
impl Sync for ServerInfoPlayer
impl Unpin for ServerInfoPlayer
impl UnwindSafe for ServerInfoPlayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more