pub struct ScreenBuffer { /* private fields */ }Expand description
The ScreenBuffer holds rendering state for the entire terminal’s window/frame.
It mainly serves to allow for user-interactions that require a history and location
of the data displayed within the terminal i.e. copy/paste, scrolling, & highlighting.
Implementations§
Source§impl ScreenBuffer
impl ScreenBuffer
Sourcepub fn add_data(&mut self, data: &[u8])
pub fn add_data(&mut self, data: &[u8])
Takes incoming data (bytes (u8) from a serial connection) and
processes them accordingly, handling ascii escape sequences, to
render as characters/strings in the terminal.
Sourcepub fn should_render_now(&self) -> bool
pub fn should_render_now(&self) -> bool
A helper function to check whether the terminal’s screen should be rendered.
Sourcepub fn render(&mut self) -> Result<()>
pub fn render(&mut self) -> Result<()>
Writes the lines/characters received from add_data to the terminal’s screen.
As of now, render does not involve any diff-ing of previous renders.
The nature of communicating to devices over a serial connection is similar that of a terminal; lines get printed to a screen and with each new line, all of the previously rendered characters must be re-rendered one cell higher.
Because of this, the only diff-ing that would make sense would be that of the cells within the screen that are simply blank.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for ScreenBuffer
impl RefUnwindSafe for ScreenBuffer
impl Send for ScreenBuffer
impl Sync for ScreenBuffer
impl Unpin for ScreenBuffer
impl UnwindSafe for ScreenBuffer
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