pub struct SecondaryAnimation {
pub bone_groups: Option<Vec<BoneGroup>>,
pub collider_groups: Option<Vec<ColliderGroup>>,
}Fields§
§bone_groups: Option<Vec<BoneGroup>>§collider_groups: Option<Vec<ColliderGroup>>Trait Implementations§
Source§impl Clone for SecondaryAnimation
impl Clone for SecondaryAnimation
Source§fn clone(&self) -> SecondaryAnimation
fn clone(&self) -> SecondaryAnimation
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SecondaryAnimation
impl Debug for SecondaryAnimation
Source§impl Default for SecondaryAnimation
impl Default for SecondaryAnimation
Source§fn default() -> SecondaryAnimation
fn default() -> SecondaryAnimation
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for SecondaryAnimation
impl<'de> Deserialize<'de> for SecondaryAnimation
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SecondaryAnimation
impl PartialEq for SecondaryAnimation
Source§impl Serialize for SecondaryAnimation
impl Serialize for SecondaryAnimation
impl StructuralPartialEq for SecondaryAnimation
Auto Trait Implementations§
impl Freeze for SecondaryAnimation
impl RefUnwindSafe for SecondaryAnimation
impl Send for SecondaryAnimation
impl Sync for SecondaryAnimation
impl Unpin for SecondaryAnimation
impl UnwindSafe for SecondaryAnimation
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more