Struct Variable

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pub struct Variable {
    pub name: String,
    pub value: String,
    pub typing: String,
    pub evaluate_name: String,
    pub variables_reference: usize,
    pub named_variables: usize,
    pub indexed_variables: usize,
    pub memory_reference: String,
}
Expand description

A Variable is a name/value pair.

The type attribute is shown if space permits or when hovering over the variable’s name.

The kind attribute is used to render additional properties of the variable, e.g. different icons can be used to indicate that a variable is public or private.

If the value is structured (has children), a handle is provided to retrieve the children with the variables request.

If the number of named or indexed children is large, the numbers should be returned via the namedVariables and indexedVariables attributes.

The client can use this information to present the children in a paged UI and fetch them in chunks.

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§name: String

The variable’s name.

§value: String

The variable’s value. This can be a multi-line text, e.g. for a function the body of a function. For structured variables (which do not have a simple value), it is recommended to provide a one-line representation of the structured object. This helps to identify the structured object in the collapsed state when its children are not yet visible. An empty string can be used if no value should be shown in the UI.

§typing: String

The type of the variable’s value. Typically shown in the UI when hovering over the value. This attribute should only be returned by a debug adapter if the corresponding capability supportsVariableType is true.

§evaluate_name: String

The evaluate name of this variable which can be passed to the evaluate request to fetch the variable’s value.

§variables_reference: usize

If variablesReference is > 0, the variable is structured and its children can be retrieved by passing variablesReference to the variables request as long as execution remains suspended. See ‘Lifetime of Object References’ in the Overview section for details.

§named_variables: usize

The number of named child variables. The client can use this information to present the children in a paged UI and fetch them in chunks.

§indexed_variables: usize

The number of indexed child variables. The client can use this information to present the children in a paged UI and fetch them in chunks.

§memory_reference: String

A memory reference to a location appropriate for this result. For pointer type eval results, this is generally a reference to the memory address contained in the pointer. This attribute may be returned by a debug adapter if corresponding capability supportsMemoryReferences is true.

Trait Implementations§

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impl Clone for Variable

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fn clone(&self) -> Variable

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Variable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Serialize for Variable

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.