pub struct Popper { /* private fields */ }Implementations§
Source§impl Popper
impl Popper
pub fn new(open: Signal<bool>) -> Self
pub fn child<V: View + 'static>(self, child: V) -> Self
pub fn anchor(self, anchor: Anchor) -> Self
pub fn anchor_rect(self, rect: Rect) -> Self
pub fn anchor_view(self, id: ElementId) -> Self
pub fn anchor_self(self) -> Self
pub fn at_cursor(self) -> Self
pub fn placement(self, placement: Placement) -> Self
pub fn offset(self, dx: f32, dy: f32) -> Self
pub fn overflow(self, overflow: OverlayOverflow) -> Self
pub fn layer(self, layer: OverlayLayer) -> Self
pub fn input_mode(self, mode: InputMode) -> Self
pub fn dismiss(self, dismiss: Dismiss) -> Self
pub fn on_dismiss(self, f: impl Fn() + 'static) -> Self
pub fn is_open(&self) -> bool
pub fn open(&self)
pub fn close(&self)
pub fn toggle(&self)
Trait Implementations§
Source§impl View for Popper
impl View for Popper
fn body(&self) -> impl View + 'static
fn hit_testable(&self) -> bool
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for Popper
impl !Send for Popper
impl !Sync for Popper
impl !UnwindSafe for Popper
impl Freeze for Popper
impl Unpin for Popper
impl UnsafeUnpin for Popper
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more