pub struct Spacer { /* private fields */ }Implementations§
Source§impl Spacer
impl Spacer
pub fn flex(weight: f32) -> Self
pub fn vertical(weight: f32) -> Self
pub fn fixed(size: f32) -> Self
pub fn fixed_width(w: f32) -> Self
pub fn fixed_height(h: f32) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn expand(self) -> Self
Source§impl Spacer
impl Spacer
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
pub fn indent_top(self, v: f32) -> Self
pub fn indent_bottom(self, v: f32) -> Self
pub fn indent_left(self, v: f32) -> Self
pub fn indent_right(self, v: f32) -> Self
pub fn clear_indents(self) -> Self
pub fn indent(self, indents: Indents) -> Self
pub fn indent_all(self, v: f32) -> Self
pub fn indent_xy(self, x: f32, y: f32) -> Self
pub fn indent_axes(self, horizontal: f32, vertical: f32) -> Self
pub fn flex_grow(self, weight: f32) -> Self
pub fn flex_shrink(self, shrink: f32) -> Self
pub fn flex_basis(self, basis: Option<Length>) -> Self
pub fn align_self(self, align: Option<Align>) -> Self
pub fn align_self_value(self, align: Align) -> Self
pub fn aspect_ratio(self, ratio: Option<f32>) -> Self
pub fn aspect(self, ratio: f32) -> Self
pub fn position(self, position: Position) -> Self
pub fn absolute(self) -> Self
pub fn absolute_at(self, left: f32, top: f32) -> Self
pub fn absolute_inset(self, inset: Inset) -> Self
pub fn fit(self) -> Self
pub fn hit_testable(self, on: bool) -> Self
Trait Implementations§
impl Copy for Spacer
Source§impl View for Spacer
impl View for Spacer
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl Freeze for Spacer
impl RefUnwindSafe for Spacer
impl Send for Spacer
impl Sync for Spacer
impl Unpin for Spacer
impl UnsafeUnpin for Spacer
impl UnwindSafe for Spacer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more