pub struct BadgeStyle {
pub background: Option<Color>,
pub border: Option<Color>,
pub text: Option<Color>,
pub font_size: Option<f32>,
pub radius: Option<f32>,
pub padding: Option<(f32, f32)>,
}Fields§
§background: Option<Color>§border: Option<Color>§text: Option<Color>§font_size: Option<f32>§radius: Option<f32>§padding: Option<(f32, f32)>Implementations§
Source§impl BadgeStyle
impl BadgeStyle
pub const fn new() -> Self
pub const fn background(self, color: Color) -> Self
pub const fn border(self, color: Color) -> Self
pub const fn text(self, color: Color) -> Self
pub const fn font_size(self, size: f32) -> Self
pub const fn radius(self, radius: f32) -> Self
pub const fn padding_xy(self, pad_x: f32, pad_y: f32) -> Self
Trait Implementations§
Source§impl Clone for BadgeStyle
impl Clone for BadgeStyle
impl Copy for BadgeStyle
Source§impl Debug for BadgeStyle
impl Debug for BadgeStyle
Source§impl Default for BadgeStyle
impl Default for BadgeStyle
Source§impl PartialEq for BadgeStyle
impl PartialEq for BadgeStyle
impl StructuralPartialEq for BadgeStyle
Auto Trait Implementations§
impl Freeze for BadgeStyle
impl RefUnwindSafe for BadgeStyle
impl Send for BadgeStyle
impl Sync for BadgeStyle
impl Unpin for BadgeStyle
impl UnsafeUnpin for BadgeStyle
impl UnwindSafe for BadgeStyle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more