pub struct TextField { /* private fields */ }Implementations§
Source§impl TextField
impl TextField
pub fn new(value: Signal<String>) -> Self
pub fn placeholder(self, placeholder: impl Into<String>) -> Self
pub fn max_length(self, max: usize) -> Self
Sourcepub fn secure(self, secure: bool) -> Self
pub fn secure(self, secure: bool) -> Self
Masks the value with bullets. Copy and cut are disabled so the secret does not leak through the clipboard, and accessibility exposes the masked text only.
pub fn password(self, password: bool) -> Self
Sourcepub fn readonly(self, readonly: bool) -> Self
pub fn readonly(self, readonly: bool) -> Self
Keeps the field focusable and selectable while blocking edits.
pub fn disabled(self, disabled: bool) -> Self
Sourcepub fn error(self, error: bool) -> Self
pub fn error(self, error: bool) -> Self
Draws the error border. The message itself belongs to the form field.
Sourcepub fn auto_size(self, auto: bool) -> Self
pub fn auto_size(self, auto: bool) -> Self
Sizes the field to its content height instead of the fixed default.
pub fn on_edit_start(self, f: impl Fn() + 'static) -> Self
pub fn on_edit_end(self, f: impl Fn(String) + 'static) -> Self
pub fn on_submit(self, f: impl Fn(String) + 'static) -> Self
pub fn font_size(self, size: f32) -> Self
pub fn weight(self, weight: FontWeight) -> Self
pub fn bold(self, bold: bool) -> Self
pub fn text_color(self, color: Color) -> Self
pub fn line_color(self, color: Color) -> Self
pub fn appearance(self, style: TextFieldStyle) -> Self
pub fn placeholder_color(self, color: Color) -> Self
pub fn line_width(self, width: f32) -> Self
pub fn background(self, color: Color) -> Self
pub fn border_color(self, color: Color) -> Self
pub fn border_width(self, width: f32) -> Self
pub fn border(self, width: f32, color: Color) -> Self
pub fn radius(self, radius: f32) -> Self
pub fn padding(self, padding: impl Into<Edges>) -> Self
pub fn padding_xy(self, x: f32, y: f32) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn flex(self, weight: f32) -> Self
pub fn expand(self) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
pub fn caret(&self) -> usize
pub fn selection(&self) -> Option<(usize, usize)>
pub fn selected_text(&self) -> Option<String>
pub fn select_range(&self, a: usize, b: usize)
pub fn clear_selection(&self) -> bool
pub fn select_all(&self)
pub fn submit(&self)
Trait Implementations§
Source§impl View for TextField
impl View for TextField
fn body(&self) -> impl View + 'static
fn accessibility(&self) -> Option<Accessible>
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
Source§fn ime_caret_rect(&self) -> Option<Rect>
fn ime_caret_rect(&self) -> Option<Rect>
Caret rectangle in window coordinates, used to place the platform IME
candidate window. Widgets with a text caret return the box the caret
occupies; hosts fall back to the focused element’s bounds when this is
None.fn reuse_state(&self, old: &Self)
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for TextField
impl !Send for TextField
impl !Sync for TextField
impl !UnwindSafe for TextField
impl Freeze for TextField
impl Unpin for TextField
impl UnsafeUnpin for TextField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more