pub struct Kbd { /* private fields */ }Implementations§
Source§impl Kbd
impl Kbd
pub fn new(label: impl Into<String>) -> Self
pub fn style(self, style: KbdStyle) -> Self
pub fn background(self, color: Color) -> Self
pub fn border(self, color: Color) -> Self
pub fn text_color(self, color: Color) -> Self
pub fn font_size(self, size: f32) -> Self
pub fn radius(self, radius: f32) -> Self
pub fn padding_xy(self, pad_x: f32, pad_y: f32) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
Trait Implementations§
Source§impl View for Kbd
impl View for Kbd
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl Freeze for Kbd
impl RefUnwindSafe for Kbd
impl Send for Kbd
impl Sync for Kbd
impl Unpin for Kbd
impl UnsafeUnpin for Kbd
impl UnwindSafe for Kbd
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more