pub struct DragValue { /* private fields */ }Implementations§
Source§impl DragValue
impl DragValue
pub fn new(value: Signal<f32>) -> Self
pub fn reset_to(self, value: f32) -> Self
pub fn min(self, min: f32) -> Self
pub fn max(self, max: f32) -> Self
pub fn sensitivity(self, units_per_px: f32) -> Self
pub fn step(self, step: f32) -> Self
pub fn precision(self, precision: usize) -> Self
pub fn orientation(self, axis: Axis) -> Self
pub fn appearance(self, style: DragValueStyle) -> Self
pub fn color(self, color: Color) -> Self
pub fn line_color(self, color: Color) -> Self
pub fn line_width(self, width: f32) -> Self
pub fn line_full(self, full: bool) -> Self
pub fn trim_zeros(self, trim: bool) -> Self
pub fn font_size(self, size: f32) -> Self
pub fn weight(self, weight: FontWeight) -> Self
pub fn bold(self, bold: bool) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn flex(self, weight: f32) -> Self
pub fn expand(self) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
pub fn on_change_start(self, f: impl Fn() + 'static) -> Self
pub fn on_commit(self, f: impl Fn(f32) + 'static) -> Self
Trait Implementations§
Source§impl View for DragValue
impl View for DragValue
fn body(&self) -> impl View + 'static
fn reuse_state(&self, old: &Self)
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for DragValue
impl !Send for DragValue
impl !Sync for DragValue
impl !UnwindSafe for DragValue
impl Freeze for DragValue
impl Unpin for DragValue
impl UnsafeUnpin for DragValue
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more