pub struct ContextMenu { /* private fields */ }Implementations§
Source§impl ContextMenu
impl ContextMenu
pub fn new(child: impl View + 'static) -> Self
Sourcepub fn open_at(&self, pos: Point)
pub fn open_at(&self, pos: Point)
Opens the menu at a screen-space point, without waiting for a click.
Right-clicking the wrapped child also opens the menu; this method is for keyboard shortcuts, toolbar buttons, and tests.
pub fn item(self, label: impl Into<String>, action: impl Fn() + 'static) -> Self
pub fn item_env( self, label: impl Into<String>, action: impl Fn(&Environment) + 'static, ) -> Self
pub fn appearance(self, style: ContextMenuStyle) -> Self
pub fn width(self, width: impl Into<Length>) -> Self
pub fn height(self, height: impl Into<Length>) -> Self
pub fn min_width(self, v: f32) -> Self
pub fn max_width(self, v: f32) -> Self
pub fn min_height(self, v: f32) -> Self
pub fn max_height(self, v: f32) -> Self
pub fn flex(self, weight: f32) -> Self
pub fn expand(self) -> Self
pub fn fill_width(self) -> Self
pub fn fill_height(self) -> Self
pub fn fill_size(self) -> Self
pub fn margin(self, margin: impl Into<Edges>) -> Self
pub fn margin_xy(self, x: f32, y: f32) -> Self
pub fn margin_x(self, x: f32) -> Self
pub fn margin_y(self, y: f32) -> Self
pub fn margin_left(self, v: f32) -> Self
pub fn margin_right(self, v: f32) -> Self
pub fn margin_top(self, v: f32) -> Self
pub fn margin_bottom(self, v: f32) -> Self
Trait Implementations§
Source§impl View for ContextMenu
impl View for ContextMenu
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for ContextMenu
impl !Send for ContextMenu
impl !Sync for ContextMenu
impl !UnwindSafe for ContextMenu
impl Freeze for ContextMenu
impl Unpin for ContextMenu
impl UnsafeUnpin for ContextMenu
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more