pub struct Icon { /* private fields */ }Implementations§
Source§impl Icon
impl Icon
pub fn new(name: impl Into<String>) -> Icon
pub fn size(self, px: f32) -> Icon
pub fn color(self, color: Color) -> Icon
pub fn width(self, width: impl Into<Length>) -> Icon
pub fn height(self, height: impl Into<Length>) -> Icon
pub fn min_width(self, v: f32) -> Icon
pub fn max_width(self, v: f32) -> Icon
pub fn min_height(self, v: f32) -> Icon
pub fn max_height(self, v: f32) -> Icon
pub fn flex(self, weight: f32) -> Icon
pub fn expand(self) -> Icon
pub fn fill_width(self) -> Icon
pub fn fill_height(self) -> Icon
pub fn fill_size(self) -> Icon
pub fn padding(self, padding: impl Into<Edges>) -> Icon
pub fn padding_xy(self, x: f32, y: f32) -> Icon
pub fn padding_x(self, x: f32) -> Icon
pub fn padding_y(self, y: f32) -> Icon
pub fn margin(self, margin: impl Into<Edges>) -> Icon
pub fn margin_xy(self, x: f32, y: f32) -> Icon
pub fn margin_x(self, x: f32) -> Icon
pub fn margin_y(self, y: f32) -> Icon
pub fn margin_left(self, v: f32) -> Icon
pub fn margin_right(self, v: f32) -> Icon
pub fn margin_top(self, v: f32) -> Icon
pub fn margin_bottom(self, v: f32) -> Icon
pub fn indent_top(self, v: f32) -> Icon
pub fn indent_bottom(self, v: f32) -> Icon
pub fn indent_left(self, v: f32) -> Icon
pub fn indent_right(self, v: f32) -> Icon
pub fn clear_indents(self) -> Icon
pub fn indent(self, indents: Indents) -> Icon
pub fn indent_all(self, v: f32) -> Icon
pub fn indent_xy(self, x: f32, y: f32) -> Icon
pub fn indent_axes(self, horizontal: f32, vertical: f32) -> Icon
pub fn hit_testable(self, on: bool) -> Icon
Trait Implementations§
Source§impl View for Icon
impl View for Icon
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
Source§fn cache_layer(&self) -> bool
fn cache_layer(&self) -> bool
Allows the runtime to replay this element’s painted subtree from cache
while its element revision and absolute paint context stay unchanged. Read more
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
Source§fn accepts_text_input(&self) -> bool
fn accepts_text_input(&self) -> bool
Whether this view edits text when focused. Read more
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl Freeze for Icon
impl RefUnwindSafe for Icon
impl Send for Icon
impl Sync for Icon
impl Unpin for Icon
impl UnsafeUnpin for Icon
impl UnwindSafe for Icon
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more