pub struct OverlayEntry { /* private fields */ }Implementations§
Source§impl OverlayEntry
impl OverlayEntry
pub fn new(view: impl View + 'static) -> OverlayEntry
pub fn anchor(self, anchor: Anchor) -> OverlayEntry
pub fn placement(self, placement: Placement) -> OverlayEntry
pub fn position(self, position: Position) -> OverlayEntry
pub fn at(self, x: f32, y: f32) -> OverlayEntry
pub fn layer(self, layer: OverlayLayer) -> OverlayEntry
pub fn input_mode(self, mode: InputMode) -> OverlayEntry
pub fn dismiss(self, dismiss: Dismiss) -> OverlayEntry
pub fn transient(self, transient: bool) -> OverlayEntry
pub fn offset(self, dx: f32, dy: f32) -> OverlayEntry
pub fn overflow(self, overflow: OverlayOverflow) -> OverlayEntry
Auto Trait Implementations§
impl !Freeze for OverlayEntry
impl !RefUnwindSafe for OverlayEntry
impl !Send for OverlayEntry
impl !Sync for OverlayEntry
impl !UnwindSafe for OverlayEntry
impl Unpin for OverlayEntry
impl UnsafeUnpin for OverlayEntry
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more