pub struct WindowControls { /* private fields */ }Implementations§
Source§impl WindowControls
impl WindowControls
pub fn new() -> Self
pub fn icon_size(self, px: f32) -> Self
pub fn gap(self, px: f32) -> Self
pub fn minimize(self, show: bool) -> Self
pub fn maximize(self, show: bool) -> Self
pub fn close(self, show: bool) -> Self
pub fn close_hover(self, color: Color) -> Self
pub fn on_minimize(self, action: impl Fn() + 'static) -> Self
pub fn on_maximize(self, action: impl Fn() + 'static) -> Self
pub fn on_close(self, action: impl Fn() + 'static) -> Self
Trait Implementations§
Source§impl Clone for WindowControls
impl Clone for WindowControls
Source§impl Default for WindowControls
impl Default for WindowControls
Source§impl View for WindowControls
impl View for WindowControls
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for WindowControls
impl !Send for WindowControls
impl !Sync for WindowControls
impl !UnwindSafe for WindowControls
impl Freeze for WindowControls
impl Unpin for WindowControls
impl UnsafeUnpin for WindowControls
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more