pub struct Spacer { /* private fields */ }Implementations§
Source§impl Spacer
impl Spacer
pub fn flex(weight: f32) -> Spacer
pub fn vertical(weight: f32) -> Spacer
pub fn fixed(size: f32) -> Spacer
pub fn fixed_width(w: f32) -> Spacer
pub fn fixed_height(h: f32) -> Spacer
pub fn width(self, width: impl Into<Length>) -> Spacer
pub fn height(self, height: impl Into<Length>) -> Spacer
pub fn min_width(self, v: f32) -> Spacer
pub fn max_width(self, v: f32) -> Spacer
pub fn min_height(self, v: f32) -> Spacer
pub fn max_height(self, v: f32) -> Spacer
pub fn expand(self) -> Spacer
Source§impl Spacer
impl Spacer
pub fn margin(self, margin: impl Into<Edges>) -> Spacer
pub fn margin_xy(self, x: f32, y: f32) -> Spacer
pub fn margin_x(self, x: f32) -> Spacer
pub fn margin_y(self, y: f32) -> Spacer
pub fn margin_left(self, v: f32) -> Spacer
pub fn margin_right(self, v: f32) -> Spacer
pub fn margin_top(self, v: f32) -> Spacer
pub fn margin_bottom(self, v: f32) -> Spacer
pub fn indent_top(self, v: f32) -> Spacer
pub fn indent_bottom(self, v: f32) -> Spacer
pub fn indent_left(self, v: f32) -> Spacer
pub fn indent_right(self, v: f32) -> Spacer
pub fn clear_indents(self) -> Spacer
pub fn indent(self, indents: Indents) -> Spacer
pub fn indent_all(self, v: f32) -> Spacer
pub fn indent_xy(self, x: f32, y: f32) -> Spacer
pub fn indent_axes(self, horizontal: f32, vertical: f32) -> Spacer
pub fn flex_grow(self, weight: f32) -> Spacer
pub fn flex_shrink(self, shrink: f32) -> Spacer
pub fn flex_basis(self, basis: Option<Length>) -> Spacer
pub fn align_self(self, align: Option<Align>) -> Spacer
pub fn align_self_value(self, align: Align) -> Spacer
pub fn aspect_ratio(self, ratio: Option<f32>) -> Spacer
pub fn aspect(self, ratio: f32) -> Spacer
pub fn position(self, position: Position) -> Spacer
pub fn absolute(self) -> Spacer
pub fn absolute_at(self, left: f32, top: f32) -> Spacer
pub fn absolute_inset(self, inset: Inset) -> Spacer
pub fn fit(self) -> Spacer
pub fn hit_testable(self, on: bool) -> Spacer
Trait Implementations§
impl Copy for Spacer
Source§impl View for Spacer
impl View for Spacer
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl Freeze for Spacer
impl RefUnwindSafe for Spacer
impl Send for Spacer
impl Sync for Spacer
impl Unpin for Spacer
impl UnsafeUnpin for Spacer
impl UnwindSafe for Spacer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more