pub struct NumberField { /* private fields */ }Implementations§
Source§impl NumberField
impl NumberField
pub fn new(value: Signal<f32>, label: impl Into<String>) -> Self
pub fn style(self, style: FormStyle) -> Self
pub fn min(self, min: f32) -> Self
pub fn max(self, max: f32) -> Self
pub fn step(self, step: f32) -> Self
pub fn precision(self, precision: usize) -> Self
pub fn rule( self, message: impl Into<String>, check: impl Fn(f32) -> bool + 'static, ) -> Self
pub fn error(&self) -> Option<String>
pub fn is_valid(&self) -> bool
pub fn touch(&self)
pub fn value_signal(&self) -> Signal<f32>
pub fn editing_signal(&self) -> Signal<bool>
Trait Implementations§
Source§impl Clone for NumberField
impl Clone for NumberField
Source§impl ValidField for NumberField
impl ValidField for NumberField
Source§impl View for NumberField
impl View for NumberField
fn body(&self) -> impl View + 'static
fn layout_style_ctx(&self, _rt: &Runtime, _el: ElementId) -> LayoutStyle
fn accessibility(&self) -> Option<Accessible>
fn arrange_override( &self, _rt: &Runtime, _el: ElementId, _rect: Rect, _ctx: &mut LayoutCtx<'_>, ) -> bool
fn clip_self(&self) -> bool
fn clip_radius(&self) -> f32
fn paint_opacity(&self) -> Option<f32>
fn paint_opacity_ctx(&self, _rt: &Runtime, _el: ElementId) -> Option<f32>
fn paint_offset(&self) -> Vec2
fn paint_offset_ctx(&self, _rt: &Runtime, _el: ElementId) -> Vec2
fn paint_scale(&self) -> f32
fn paint_scale_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn paint_rotation(&self) -> f32
fn paint_rotation_ctx(&self, _rt: &Runtime, _el: ElementId) -> f32
fn foreground_filter(&self) -> Option<Filter>
fn captures_pointer_ctx(&self, _rt: &Runtime, _el: ElementId) -> bool
fn reuse_state(&self, _old: &Self)
fn hit_testable(&self) -> bool
fn test_id(&self) -> Option<String>
fn focus_trap(&self) -> bool
fn accepts_tab(&self) -> bool
fn paint_foreground(&self, _ctx: &mut PaintCtx<'_>)
fn accepts_drop(&self, _payload: &DragPayload) -> bool
fn on_drag_over(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drop(&self, _pos: DropPosition, _ctx: &mut EventCtx<'_>)
fn on_drag_start(&self, _ctx: &mut EventCtx<'_>)
fn on_drag_end(&self, _end: DragEnd, _ctx: &mut EventCtx<'_>)
Auto Trait Implementations§
impl !RefUnwindSafe for NumberField
impl !Send for NumberField
impl !Sync for NumberField
impl !UnwindSafe for NumberField
impl Freeze for NumberField
impl Unpin for NumberField
impl UnsafeUnpin for NumberField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more