pub struct AgentManager { /* private fields */ }Expand description
Agent manager handling all external agents.
Implementations§
Source§impl AgentManager
impl AgentManager
Sourcepub async fn new(
agents: Vec<AgentConfig>,
max_concurrent_calls: usize,
) -> SentinelResult<Self>
pub async fn new( agents: Vec<AgentConfig>, max_concurrent_calls: usize, ) -> SentinelResult<Self>
Create new agent manager.
Sourcepub async fn process_request_headers(
&self,
ctx: &AgentCallContext,
headers: &HashMap<String, Vec<String>>,
route_agents: &[String],
) -> SentinelResult<AgentDecision>
pub async fn process_request_headers( &self, ctx: &AgentCallContext, headers: &HashMap<String, Vec<String>>, route_agents: &[String], ) -> SentinelResult<AgentDecision>
Process request headers through agents.
Sourcepub async fn process_request_body(
&self,
ctx: &AgentCallContext,
data: &[u8],
is_last: bool,
route_agents: &[String],
) -> SentinelResult<AgentDecision>
pub async fn process_request_body( &self, ctx: &AgentCallContext, data: &[u8], is_last: bool, route_agents: &[String], ) -> SentinelResult<AgentDecision>
Process request body chunk through agents.
Sourcepub async fn process_response_headers(
&self,
ctx: &AgentCallContext,
status: u16,
headers: &HashMap<String, Vec<String>>,
route_agents: &[String],
) -> SentinelResult<AgentDecision>
pub async fn process_response_headers( &self, ctx: &AgentCallContext, status: u16, headers: &HashMap<String, Vec<String>>, route_agents: &[String], ) -> SentinelResult<AgentDecision>
Process response headers through agents.
Sourcepub async fn initialize(&self) -> SentinelResult<()>
pub async fn initialize(&self) -> SentinelResult<()>
Initialize agent connections.
Sourcepub fn metrics(&self) -> &AgentMetrics
pub fn metrics(&self) -> &AgentMetrics
Get agent metrics.
Auto Trait Implementations§
impl Freeze for AgentManager
impl !RefUnwindSafe for AgentManager
impl Send for AgentManager
impl Sync for AgentManager
impl Unpin for AgentManager
impl !UnwindSafe for AgentManager
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