AgentResponse

Struct AgentResponse 

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pub struct AgentResponse {
    pub version: u32,
    pub decision: Decision,
    pub request_headers: Vec<HeaderOp>,
    pub response_headers: Vec<HeaderOp>,
    pub routing_metadata: HashMap<String, String>,
    pub audit: AuditMetadata,
    pub needs_more: bool,
    pub request_body_mutation: Option<BodyMutation>,
    pub response_body_mutation: Option<BodyMutation>,
    pub websocket_decision: Option<WebSocketDecision>,
}
Expand description

Agent response message

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§version: u32

Protocol version

§decision: Decision

Decision

§request_headers: Vec<HeaderOp>

Header modifications for request

§response_headers: Vec<HeaderOp>

Header modifications for response

§routing_metadata: HashMap<String, String>

Routing metadata modifications

§audit: AuditMetadata

Audit metadata

§needs_more: bool

Agent needs more data to make a final decision

When true, the current decision is provisional and may change after processing more body chunks. The proxy should continue streaming body data to this agent.

When false (default), the decision is final.

§request_body_mutation: Option<BodyMutation>

Request body mutation (for streaming mode)

If present, applies the mutation to the current request body chunk. Only valid for RequestBodyChunk events.

§response_body_mutation: Option<BodyMutation>

Response body mutation (for streaming mode)

If present, applies the mutation to the current response body chunk. Only valid for ResponseBodyChunk events.

§websocket_decision: Option<WebSocketDecision>

WebSocket frame decision

Only valid for WebSocketFrame events. If not set, defaults to Allow.

Implementations§

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impl AgentResponse

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pub fn default_allow() -> Self

Create a default allow response

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pub fn block(status: u16, body: Option<String>) -> Self

Create a block response

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pub fn redirect(url: String, status: u16) -> Self

Create a redirect response

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pub fn needs_more_data() -> Self

Create a streaming response indicating more data is needed

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pub fn websocket_allow() -> Self

Create a WebSocket allow response

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pub fn websocket_drop() -> Self

Create a WebSocket drop response (drop the frame, don’t forward)

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pub fn websocket_close(code: u16, reason: String) -> Self

Create a WebSocket close response (close the connection)

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pub fn with_websocket_decision(self, decision: WebSocketDecision) -> Self

Set WebSocket decision

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pub fn with_request_body_mutation(self, mutation: BodyMutation) -> Self

Create a streaming response with body mutation

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pub fn with_response_body_mutation(self, mutation: BodyMutation) -> Self

Create a streaming response with response body mutation

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pub fn set_needs_more(self, needs_more: bool) -> Self

Set needs_more flag

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pub fn add_request_header(self, op: HeaderOp) -> Self

Add a request header modification

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pub fn add_response_header(self, op: HeaderOp) -> Self

Add a response header modification

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pub fn with_audit(self, audit: AuditMetadata) -> Self

Add audit metadata

Trait Implementations§

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impl Clone for AgentResponse

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fn clone(&self) -> AgentResponse

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AgentResponse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for AgentResponse

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for AgentResponse

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn into_request(self) -> Request<T>

Wrap the input message T in a tonic::Request
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