Struct sensehat_screen::PixelColor
[−]
[src]
pub struct PixelColor {
pub red: u8,
pub green: u8,
pub blue: u8,
}A single LED pixel color, with RGB565 rendering.
Fields
red: u8
green: u8
blue: u8
Methods
impl PixelColor[src]
pub const BLACK: PixelColor
BLACK: PixelColor = PixelColor{red: 0, green: 0, blue: 0,}
pub const RED: PixelColor
RED: PixelColor = PixelColor{red: 255, green: 0, blue: 0,}
pub const BLUE: PixelColor
BLUE: PixelColor = PixelColor{red: 0, green: 0, blue: 255,}
pub const GREEN: PixelColor
GREEN: PixelColor = PixelColor{red: 0, green: 255, blue: 0,}
pub const WHITE: PixelColor
WHITE: PixelColor = PixelColor{red: 255, green: 255, blue: 255,}
pub const YELLOW: PixelColor
YELLOW: PixelColor = PixelColor{red: 255, green: 255, blue: 0,}
pub const CYAN: PixelColor
CYAN: PixelColor = PixelColor{red: 0, green: 255, blue: 255,}
pub const MAGENTA: PixelColor
MAGENTA: PixelColor = PixelColor{red: 255, green: 0, blue: 255,}
pub fn new(red: u8, green: u8, blue: u8) -> Self[src]
Create a new LED pixel color.
pub fn from_rgb565(color: [u8; 2]) -> Self[src]
Create a new LED pixel color from a pair of RGB565-encoded bytes.
pub fn rgb565(&self) -> [u8; 2][src]
Encodes the current LED pixel color into a pair of RGB565-encoded bytes.
pub fn dim(self, scale: f32) -> PixelColor[src]
Sets the brightness of this colour.
The scale value should be between 0 and 1. Values outside this range
are clamped.
Trait Implementations
impl Copy for PixelColor[src]
impl Clone for PixelColor[src]
fn clone(&self) -> PixelColor[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Debug for PixelColor[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Default for PixelColor[src]
fn default() -> PixelColor[src]
Returns the "default value" for a type. Read more
impl PartialEq for PixelColor[src]
fn eq(&self, __arg_0: &PixelColor) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &PixelColor) -> bool[src]
This method tests for !=.