Struct sensehat_screen::FontString
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pub struct FontString(_);
A string of font symbols valid for rendering. FontString instances can only be created by a FontCollection instance.
Methods
impl FontString[src]
pub fn to_slice(&self) -> &[u16][src]
Render the font string as unicode slice, &[u16].
pub fn to_string(&self) -> String[src]
Render the font string as a String.
Trait Implementations
impl Clone for FontString[src]
fn clone(&self) -> FontString[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl Debug for FontString[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Default for FontString[src]
fn default() -> FontString[src]
Returns the "default value" for a type. Read more
impl PartialEq for FontString[src]
fn eq(&self, __arg_0: &FontString) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &FontString) -> bool[src]
This method tests for !=.