Skip to main content

Rotation3

Struct Rotation3 

Source
pub struct Rotation3 { /* private fields */ }
Expand description

Quaternion rotation requested while loading a scene descriptor.

Values are stored as [x, y, z, w], matching Habitat-Sim’s Python vector convention for loader rotations.

Implementations§

Source§

impl Rotation3

Source

pub const IDENTITY: Self

Identity rotation.

Source

pub const HABITAT_MP3D: Self

Habitat-Sim’s default rotation for MP3D semantic scenes.

Source

pub const fn from_xyzw(xyzw: [f32; 4]) -> Self

Builds a rotation from a quaternion represented as [x, y, z, w].

Source

pub const fn xyzw(self) -> [f32; 4]

Returns the quaternion represented as [x, y, z, w].

Source

pub fn is_identity(self) -> bool

Returns whether this is the identity rotation.

Source

pub fn transform_vector(self, vector: Vec3) -> Vec3

Rotates a vector.

Trait Implementations§

Source§

impl Clone for Rotation3

Source§

fn clone(&self) -> Rotation3

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for Rotation3

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for Rotation3

Source§

fn default() -> Self

Returns the “default value” for a type. Read more
Source§

impl PartialEq for Rotation3

Source§

fn eq(&self, other: &Rotation3) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl Copy for Rotation3

Source§

impl StructuralPartialEq for Rotation3

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.