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EntityGraph

Struct EntityGraph 

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pub struct EntityGraph {
    pub entities: HashMap<String, EntityInfo>,
    pub edges: Vec<EntityRef>,
    pub dependents: HashMap<String, Vec<String>>,
    pub dependencies: HashMap<String, Vec<String>>,
}
Expand description

A complete entity dependency graph for a set of files.

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§entities: HashMap<String, EntityInfo>

All entities indexed by ID

§edges: Vec<EntityRef>

Edges: from_entity → [(to_entity, ref_type)]

§dependents: HashMap<String, Vec<String>>

Reverse index: entity_id → entities that reference it

§dependencies: HashMap<String, Vec<String>>

Forward index: entity_id → entities it references

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impl EntityGraph

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pub fn build( root: &Path, file_paths: &[String], registry: &ParserRegistry, ) -> Self

Build an entity graph from a set of files.

Pass 1: Extract all entities from all files using the parser registry. Pass 2: For each entity, find identifier tokens and resolve them against the symbol table to create reference edges.

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pub fn get_dependents(&self, entity_id: &str) -> Vec<&EntityInfo>

Get entities that depend on the given entity (reverse deps).

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pub fn get_dependencies(&self, entity_id: &str) -> Vec<&EntityInfo>

Get entities that the given entity depends on (forward deps).

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pub fn impact_analysis(&self, entity_id: &str) -> Vec<&EntityInfo>

Impact analysis: if the given entity changes, what else might be affected? Returns all transitive dependents (breadth-first), capped at 10k.

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pub fn impact_analysis_capped( &self, entity_id: &str, max_visited: usize, ) -> Vec<&EntityInfo>

Impact analysis with a cap on maximum nodes visited. Returns transitive dependents up to the cap. Uses borrowed strings.

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pub fn impact_count(&self, entity_id: &str, max_count: usize) -> usize

Count transitive dependents without collecting them (faster for large graphs). Uses borrowed strings to avoid allocation overhead.

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pub fn update_from_changes( &mut self, changed_files: &[FileChange], root: &Path, registry: &ParserRegistry, )

Incrementally update the graph from a set of changed files.

Instead of rebuilding the entire graph, this only re-extracts entities from changed files and re-resolves their references. This is faster than a full rebuild when only a few files changed.

For each changed file:

  • Deleted: remove all entities from that file, prune edges
  • Added/Modified: remove old entities, extract new ones, rebuild references
  • Renamed: update file paths in entity info

Trait Implementations§

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impl Debug for EntityGraph

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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fn from(t: T) -> T

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where U: From<T>,

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Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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type Init = T

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unsafe fn init(init: <T as Pointable>::Init) -> usize

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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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type Error = Infallible

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.