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PlayerCommand

Enum PlayerCommand 

Source
pub enum PlayerCommand {
Show 21 variants Flush { callback: Sender<()>, }, Play { playable: Playable, }, Next, Previous, SetIsPlaying { is_playing: bool, }, TogglePlaying { callback: Option<Sender<PlaybackStatus>>, }, Stop, SetVolume { volume: f32, increment: bool, callback: Option<Sender<f32>>, }, Seek { seconds: f64, increment: bool, callback: Option<Sender<Option<f64>>>, }, QueueExtend { with: Vec<Playable>, }, QueueSet { to: Vec<Playable>, expected_state: Hash, callback: Option<Sender<bool>>, }, QueueShuffle, QueueClear, PlaylistExtend { with: Vec<Playable>, }, PlaylistSet { playables: Vec<Playable>, expected_state: Hash, callback: Option<Sender<bool>>, }, PlaylistClear, PlaylistSetShuffleMode { shuffle_mode: ShuffleMode, }, PlaylistSetLoopMode { loop_mode: LoopMode, }, TracklistSeek { index: isize, increment: bool, callback: Option<Sender<usize>>, }, TracklistRebuild, GetState { flags: PlayerQueryFlags, callback: Sender<QueryResult>, },
}

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Flush

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§callback: Sender<()>
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Play

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§playable: Playable
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Next

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Previous

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SetIsPlaying

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§is_playing: bool
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TogglePlaying

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Stop

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SetVolume

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§volume: f32
§increment: bool
§callback: Option<Sender<f32>>
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Seek

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§seconds: f64
§increment: bool
§callback: Option<Sender<Option<f64>>>
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QueueExtend

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QueueSet

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§expected_state: Hash
§callback: Option<Sender<bool>>
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QueueShuffle

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QueueClear

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PlaylistExtend

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PlaylistSet

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§playables: Vec<Playable>
§expected_state: Hash
§callback: Option<Sender<bool>>
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PlaylistClear

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PlaylistSetShuffleMode

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§shuffle_mode: ShuffleMode
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PlaylistSetLoopMode

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§loop_mode: LoopMode
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TracklistSeek

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§index: isize
§increment: bool
§callback: Option<Sender<usize>>
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TracklistRebuild

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GetState

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Trait Implementations§

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impl Clone for PlayerCommand

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fn clone(&self) -> PlayerCommand

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PlayerCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Display for PlayerCommand

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
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fn to_sample_(self) -> U

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impl<T> ToString for T
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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,