pub struct SystemTrigger<T: ReadOnlySystem>(/* private fields */);Expand description
The trigger form of a system. See IntoSystem.
Trait Implementations§
Source§impl<T: ReadOnlySystem> EntityTrigger for SystemTrigger<T>
impl<T: ReadOnlySystem> EntityTrigger for SystemTrigger<T>
Auto Trait Implementations§
impl<T> Freeze for SystemTrigger<T>where
T: Freeze,
impl<T> RefUnwindSafe for SystemTrigger<T>where
T: RefUnwindSafe,
impl<T> Send for SystemTrigger<T>
impl<T> Sync for SystemTrigger<T>
impl<T> Unpin for SystemTrigger<T>where
T: Unpin,
impl<T> UnwindSafe for SystemTrigger<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Converts
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Converts
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoResult<T> for T
impl<T> IntoResult<T> for T
Source§fn into_result(self) -> Result<T, RunSystemError>
fn into_result(self) -> Result<T, RunSystemError>
Converts this type into the system output type.
Source§impl<T> IntoTrigger<()> for Twhere
T: EntityTrigger,
impl<T> IntoTrigger<()> for Twhere
T: EntityTrigger,
Source§type Trigger = T
type Trigger = T
The
EntityTrigger type that this is converted intoSource§fn into_trigger(self) -> T
fn into_trigger(self) -> T
Convert into an
EntityTriggerSource§fn not(
self,
) -> impl EntityTrigger<Out = Result<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Ok>>
fn not( self, ) -> impl EntityTrigger<Out = Result<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Ok>>
Negates the trigger. Do not override.
Source§fn and<Marker2, T: IntoTrigger<Marker2>>(
self,
other: T,
) -> impl EntityTrigger<Out = Result<(<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Ok, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Ok), Either<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Err>>>
fn and<Marker2, T: IntoTrigger<Marker2>>( self, other: T, ) -> impl EntityTrigger<Out = Result<(<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Ok, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Ok), Either<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Err>>>
Combines these triggers by logical AND. Do not override.
Source§fn ignore_and<Marker2, T: IntoTrigger<Marker2>>(
self,
other: T,
) -> impl EntityTrigger<Out = Result<<<T::Trigger as EntityTrigger>::Out as TriggerOut>::Ok, Either<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Err>>>
fn ignore_and<Marker2, T: IntoTrigger<Marker2>>( self, other: T, ) -> impl EntityTrigger<Out = Result<<<T::Trigger as EntityTrigger>::Out as TriggerOut>::Ok, Either<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Err>>>
Combines these triggers by logical AND, discarding the output of the first. Do not override.
Source§fn or<Marker2, T: IntoTrigger<Marker2>>(
self,
other: T,
) -> impl EntityTrigger<Out = Result<Either<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Ok, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Ok>, (<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Err)>>
fn or<Marker2, T: IntoTrigger<Marker2>>( self, other: T, ) -> impl EntityTrigger<Out = Result<Either<<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Ok, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Ok>, (<<Self::Trigger as EntityTrigger>::Out as TriggerOut>::Err, <<T::Trigger as EntityTrigger>::Out as TriggerOut>::Err)>>
Combines these triggers by logical OR. Do not override.