pub struct GraphStore { /* private fields */ }Expand description
SQLite-backed graph store for memory relationships.
Implementations§
Source§impl GraphStore
impl GraphStore
Sourcepub fn open(path: &Path) -> Result<Self>
pub fn open(path: &Path) -> Result<Self>
Open or create the graph store using the given SQLite database path. Shares the same file as access.db.
Sourcepub fn add_node(
&self,
id: &str,
project_id: Option<&str>,
created_at: i64,
) -> Result<()>
pub fn add_node( &self, id: &str, project_id: Option<&str>, created_at: i64, ) -> Result<()>
Add a Memory node to the graph.
Sourcepub fn ensure_node_exists(
&self,
id: &str,
project_id: Option<&str>,
created_at: i64,
) -> Result<()>
pub fn ensure_node_exists( &self, id: &str, project_id: Option<&str>, created_at: i64, ) -> Result<()>
Ensure a node exists in the graph. Creates it if missing (for backfill).
Sourcepub fn remove_node(&self, id: &str) -> Result<()>
pub fn remove_node(&self, id: &str) -> Result<()>
Remove a Memory node and all its edges from the graph.
Add a RELATED edge between two Memory nodes.
Sourcepub fn add_supersedes_edge(&self, new_id: &str, old_id: &str) -> Result<()>
pub fn add_supersedes_edge(&self, new_id: &str, old_id: &str) -> Result<()>
Add a SUPERSEDES edge from new_id to old_id.
Sourcepub fn get_neighbors(
&self,
ids: &[&str],
min_strength: f64,
) -> Result<Vec<(String, String, f64)>>
pub fn get_neighbors( &self, ids: &[&str], min_strength: f64, ) -> Result<Vec<(String, String, f64)>>
Get 1-hop neighbors of the given item IDs via RELATED or SUPERSEDES edges. Returns (neighbor_id, rel_type, strength) tuples.
Sourcepub fn record_co_access(&self, item_ids: &[String]) -> Result<()>
pub fn record_co_access(&self, item_ids: &[String]) -> Result<()>
Record co-access between pairs of item IDs. Creates or increments CO_ACCESSED edges.
Sourcepub fn get_co_accessed(
&self,
ids: &[&str],
min_count: i64,
) -> Result<Vec<(String, i64)>>
pub fn get_co_accessed( &self, ids: &[&str], min_count: i64, ) -> Result<Vec<(String, i64)>>
Get items that are frequently co-accessed with the given IDs. Returns (neighbor_id, co_access_count) tuples.
Sourcepub fn transfer_edges(&self, from_id: &str, to_id: &str) -> Result<()>
pub fn transfer_edges(&self, from_id: &str, to_id: &str) -> Result<()>
Transfer all edges from one node to another (used during consolidation merge).
Sourcepub fn detect_clusters(&self) -> Result<Vec<(String, String, String)>>
pub fn detect_clusters(&self) -> Result<Vec<(String, String, String)>>
Detect triangles of RELATED items (for clustering). Returns sets of 3 item IDs that form triangles.
Sourcepub fn get_full_connections(&self, item_id: &str) -> Result<Vec<ConnectionInfo>>
pub fn get_full_connections(&self, item_id: &str) -> Result<Vec<ConnectionInfo>>
Get full connection info for an item (all edge types).
Sourcepub fn get_edge_count(&self, item_id: &str) -> Result<u32>
pub fn get_edge_count(&self, item_id: &str) -> Result<u32>
Get the edge count for an item (total number of edges of all types).
Auto Trait Implementations§
impl !Freeze for GraphStore
impl !RefUnwindSafe for GraphStore
impl Send for GraphStore
impl !Sync for GraphStore
impl Unpin for GraphStore
impl !UnwindSafe for GraphStore
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