pub struct Database { /* private fields */ }Expand description
Database wrapper for LanceDB
Implementations§
Source§impl Database
impl Database
Sourcepub async fn open(path: impl Into<PathBuf>) -> Result<Self>
pub async fn open(path: impl Into<PathBuf>) -> Result<Self>
Open or create a database at the given path
Sourcepub async fn open_with_project(
path: impl Into<PathBuf>,
project_id: Option<String>,
) -> Result<Self>
pub async fn open_with_project( path: impl Into<PathBuf>, project_id: Option<String>, ) -> Result<Self>
Open or create a database at the given path with a project ID
Sourcepub async fn open_with_embedder(
path: impl Into<PathBuf>,
project_id: Option<String>,
embedder: Arc<Embedder>,
) -> Result<Self>
pub async fn open_with_embedder( path: impl Into<PathBuf>, project_id: Option<String>, embedder: Arc<Embedder>, ) -> Result<Self>
Open or create a database with a pre-existing embedder.
This constructor is useful for connection pooling scenarios where the expensive embedder should be loaded once and shared across multiple database connections.
§Arguments
path- Path to the database directoryproject_id- Optional project ID for scoped operationsembedder- Shared embedder instance
Sourcepub fn set_project_id(&mut self, project_id: Option<String>)
pub fn set_project_id(&mut self, project_id: Option<String>)
Set the current project ID for scoped operations
Sourcepub fn project_id(&self) -> Option<&str>
pub fn project_id(&self) -> Option<&str>
Get the current project ID
Sourcepub async fn store_item(&mut self, item: Item) -> Result<StoreResult>
pub async fn store_item(&mut self, item: Item) -> Result<StoreResult>
Store an item with automatic chunking for long content
Returns a StoreResult containing the new item ID and any potential conflicts
(items with similarity >= 0.85 to the new content).
Sourcepub async fn search_items(
&mut self,
query: &str,
limit: usize,
filters: ItemFilters,
) -> Result<Vec<SearchResult>>
pub async fn search_items( &mut self, query: &str, limit: usize, filters: ItemFilters, ) -> Result<Vec<SearchResult>>
Search items by semantic similarity
Sourcepub async fn find_similar_items(
&mut self,
content: &str,
min_similarity: f32,
limit: usize,
) -> Result<Vec<ConflictInfo>>
pub async fn find_similar_items( &mut self, content: &str, min_similarity: f32, limit: usize, ) -> Result<Vec<ConflictInfo>>
Find items similar to the given content (for conflict detection)
This searches the items table directly by content embedding to find potentially conflicting items before storing new content.
Sourcepub async fn list_items(
&mut self,
filters: ItemFilters,
limit: Option<usize>,
scope: ListScope,
) -> Result<Vec<Item>>
pub async fn list_items( &mut self, filters: ItemFilters, limit: Option<usize>, scope: ListScope, ) -> Result<Vec<Item>>
List items with optional filters
Sourcepub async fn get_items_batch(&self, ids: &[&str]) -> Result<Vec<Item>>
pub async fn get_items_batch(&self, ids: &[&str]) -> Result<Vec<Item>>
Get multiple items by ID in a single query
Sourcepub async fn delete_item(&self, id: &str) -> Result<bool>
pub async fn delete_item(&self, id: &str) -> Result<bool>
Delete an item and its chunks
Sourcepub async fn stats(&self) -> Result<DatabaseStats>
pub async fn stats(&self) -> Result<DatabaseStats>
Get database statistics
Auto Trait Implementations§
impl Freeze for Database
impl !RefUnwindSafe for Database
impl Send for Database
impl Sync for Database
impl Unpin for Database
impl !UnwindSafe for Database
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