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SocketTable

Struct SocketTable 

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pub struct SocketTable { /* private fields */ }

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impl SocketTable

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pub fn new() -> Self

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pub fn allocate(&self, owner_pid: u32, spec: SocketSpec) -> SocketRecord

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pub fn allocate_with_state( &self, owner_pid: u32, spec: SocketSpec, state: SocketState, ) -> SocketRecord

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pub fn get(&self, socket_id: SocketId) -> Option<SocketRecord>

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pub fn update_state( &self, socket_id: SocketId, new_state: SocketState, ) -> SocketResult<SocketRecord>

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pub fn bind_inet( &self, socket_id: SocketId, address: InetSocketAddress, ) -> SocketResult<SocketRecord>

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pub fn set_datagram_socket_option( &self, socket_id: SocketId, option: DatagramSocketOption, enabled: bool, ) -> SocketResult<SocketRecord>

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pub fn add_multicast_membership( &self, socket_id: SocketId, membership: SocketMulticastMembership, ) -> SocketResult<SocketRecord>

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pub fn drop_multicast_membership( &self, socket_id: SocketId, membership: SocketMulticastMembership, ) -> SocketResult<SocketRecord>

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pub fn bind_unix( &self, socket_id: SocketId, path: impl Into<String>, ) -> SocketResult<SocketRecord>

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pub fn listen( &self, socket_id: SocketId, backlog: usize, ) -> SocketResult<SocketRecord>

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pub fn enqueue_incoming_tcp_connection( &self, listener_socket_id: SocketId, peer_address: InetSocketAddress, ) -> SocketResult<()>

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pub fn accept(&self, listener_socket_id: SocketId) -> SocketResult<SocketRecord>

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pub fn connect_pair( &self, socket_id: SocketId, peer_socket_id: SocketId, ) -> SocketResult<(SocketRecord, SocketRecord)>

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pub fn find_bound_inet_socket( &self, spec: SocketSpec, address: &InetSocketAddress, ) -> Option<SocketRecord>

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pub fn connect_to_bound_inet_stream( &self, socket_id: SocketId, target_address: InetSocketAddress, ) -> SocketResult<()>

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pub fn find_bound_unix_socket(&self, path: &str) -> Option<SocketRecord>

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pub fn connect_to_bound_unix_stream( &self, socket_id: SocketId, target_path: impl Into<String>, ) -> SocketResult<()>

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pub fn send_to_bound_udp_socket( &self, socket_id: SocketId, target_address: InetSocketAddress, data: &[u8], ) -> SocketResult<usize>

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pub fn check_send_to_bound_udp_socket( &self, socket_id: SocketId, target_address: InetSocketAddress, ) -> SocketResult<()>

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pub fn recv_datagram( &self, socket_id: SocketId, max_bytes: usize, ) -> SocketResult<Option<ReceivedDatagram>>

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pub fn poll( &self, socket_id: SocketId, requested: PollEvents, ) -> SocketResult<PollEvents>

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pub fn write(&self, socket_id: SocketId, data: &[u8]) -> SocketResult<usize>

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pub fn check_write(&self, socket_id: SocketId) -> SocketResult<()>

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pub fn read( &self, socket_id: SocketId, max_bytes: usize, ) -> SocketResult<Option<Vec<u8>>>

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pub fn shutdown( &self, socket_id: SocketId, how: SocketShutdown, ) -> SocketResult<SocketRecord>

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pub fn remove(&self, socket_id: SocketId) -> SocketResult<SocketRecord>

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pub fn remove_all_for_pid(&self, owner_pid: u32) -> Vec<SocketRecord>

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pub fn snapshot(&self) -> SocketTableSnapshot

Trait Implementations§

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impl Clone for SocketTable

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fn clone(&self) -> SocketTable

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SocketTable

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SocketTable

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fn default() -> SocketTable

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn from(t: T) -> T

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const ALIGN: usize

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type Init = T

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Dereferences the given pointer. Read more
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type Error = <U as TryFrom<T>>::Error

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