pub struct CommandAckFrame {
pub client_id: ClientId,
pub command_id: CommandId,
pub server_tick: Tick,
pub accepted: bool,
pub reason_code: u16,
}Expand description
Command acknowledgement frame.
Fields§
§client_id: ClientIdTarget client.
command_id: CommandIdAcknowledged command.
server_tick: TickServer tick at acknowledgement.
accepted: boolWhether the command was accepted by the runtime pipeline.
reason_code: u16Game/runtime reject reason code.
Trait Implementations§
Source§impl Clone for CommandAckFrame
impl Clone for CommandAckFrame
Source§fn clone(&self) -> CommandAckFrame
fn clone(&self) -> CommandAckFrame
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for CommandAckFrame
impl Debug for CommandAckFrame
impl Eq for CommandAckFrame
Source§impl PartialEq for CommandAckFrame
impl PartialEq for CommandAckFrame
impl StructuralPartialEq for CommandAckFrame
Auto Trait Implementations§
impl Freeze for CommandAckFrame
impl RefUnwindSafe for CommandAckFrame
impl Send for CommandAckFrame
impl Sync for CommandAckFrame
impl Unpin for CommandAckFrame
impl UnsafeUnpin for CommandAckFrame
impl UnwindSafe for CommandAckFrame
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more