Struct TextInputUtil

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pub struct TextInputUtil { /* private fields */ }
Expand description

Text input utility functions. Access with VideoSubsystem::text_input().

These functions require the video subsystem to be initialized and are not thread-safe.

let sdl_context = sdl3::init().unwrap();
let video_subsystem = sdl_context.video().unwrap();
let window = video_subsystem.window("Example", 800, 600).build().unwrap();

// Start accepting text input events...
video_subsystem.text_input().start(&window);

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impl TextInputUtil

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pub fn start(&self, window: &Window)

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pub fn is_active(&self, window: &Window) -> bool

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pub fn stop(&self, window: &Window)

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pub fn set_rect(&self, window: Window, rect: Rect, cursor: i32)

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pub fn has_screen_keyboard_support(&self) -> bool

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pub fn is_screen_keyboard_shown(&self, window: &Window) -> bool

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