pub struct SDL_DisplayMode {
pub displayID: SDL_DisplayID,
pub format: SDL_PixelFormat,
pub w: c_int,
pub h: c_int,
pub pixel_density: c_float,
pub refresh_rate: c_float,
pub refresh_rate_numerator: c_int,
pub refresh_rate_denominator: c_int,
pub internal: *mut SDL_DisplayModeData,
/* private fields */
}Expand description
The structure that defines a display mode.
§Availability
This struct is available since SDL 3.2.0.
§See also
SDL_GetFullscreenDisplayModesSDL_GetDesktopDisplayModeSDL_GetCurrentDisplayModeSDL_SetWindowFullscreenModeSDL_GetWindowFullscreenMode
§Notes for sdl3-sys
This struct can’t be created manually. Use the corresponding SDL functions.
Fields§
§displayID: SDL_DisplayIDthe display this mode is associated with
format: SDL_PixelFormatpixel format
w: c_intwidth
h: c_intheight
pixel_density: c_floatscale converting size to pixels (e.g. a 1920x1080 mode with 2.0 scale would have 3840x2160 pixels)
refresh_rate: c_floatrefresh rate (or 0.0f for unspecified)
refresh_rate_numerator: c_intprecise refresh rate numerator (or 0 for unspecified)
refresh_rate_denominator: c_intprecise refresh rate denominator
internal: *mut SDL_DisplayModeDataPrivate
Trait Implementations§
Auto Trait Implementations§
impl Freeze for SDL_DisplayMode
impl RefUnwindSafe for SDL_DisplayMode
impl !Send for SDL_DisplayMode
impl !Sync for SDL_DisplayMode
impl Unpin for SDL_DisplayMode
impl UnwindSafe for SDL_DisplayMode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more