pub unsafe extern "C" fn SDL_LockSurface(
surface: *mut SDL_Surface,
) -> boolExpand description
Set up a surface for directly accessing the pixels.
Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write to
and read from surface->pixels, using the pixel format stored in
surface->format. Once you are done accessing the surface, you should use
SDL_UnlockSurface() to release it.
Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates to
0, then you can read and write to the surface at any time, and the pixel
format of the surface will not change.
§Parameters
surface: theSDL_Surfacestructure to be locked.
§Return value
Returns true on success or false on failure; call SDL_GetError() for more
information.
§Thread safety
This function can be called on different threads with different surfaces. The locking referred to by this function is making the pixels available for direct access, not thread-safe locking.
§Availability
This function is available since SDL 3.2.0.