pub type Sint32 = i32;Expand description
Trait Implementations§
Source§impl From<SDL_GLContextFlag> for Sint32
impl From<SDL_GLContextFlag> for Sint32
Source§fn from(value: SDL_GLContextFlag) -> Self
fn from(value: SDL_GLContextFlag) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GLContextReleaseFlag> for Sint32
impl From<SDL_GLContextReleaseFlag> for Sint32
Source§fn from(value: SDL_GLContextReleaseFlag) -> Self
fn from(value: SDL_GLContextReleaseFlag) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GLContextResetNotification> for Sint32
impl From<SDL_GLContextResetNotification> for Sint32
Source§fn from(value: SDL_GLContextResetNotification) -> Self
fn from(value: SDL_GLContextResetNotification) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GLProfile> for Sint32
impl From<SDL_GLProfile> for Sint32
Source§fn from(value: SDL_GLProfile) -> Self
fn from(value: SDL_GLProfile) -> Self
Converts to this type from the input type.
Source§impl PartialEq<SDL_GLContextFlag> for Sint32
impl PartialEq<SDL_GLContextFlag> for Sint32
Source§impl PartialEq<SDL_GLContextReleaseFlag> for Sint32
impl PartialEq<SDL_GLContextReleaseFlag> for Sint32
Source§impl PartialEq<SDL_GLContextResetNotification> for Sint32
impl PartialEq<SDL_GLContextResetNotification> for Sint32
Source§fn eq(&self, other: &SDL_GLContextResetNotification) -> bool
fn eq(&self, other: &SDL_GLContextResetNotification) -> bool
Tests for
self and other values to be equal, and is used by ==.